‘Making learning fun’ has become a new Mantra in schools. Gamification helps in keeping kids more engaged and makes learning more fun. Gaming based education apps have become very common outside the classroom, which has led to students expecting games-based learning inside the classrooms as well.
Leading technology giants like Google, have launched apps like Grasshopper, which teaches coding to children. The app offers interesting lessons through puzzles and makes the topic seem fun and less intimidating for children. Khan Academy is another app that encourages students to learn by giving them points and badges. Similarly, the Top 10 schools in Sonepatare slowly including technology and are gamifying their classrooms.
Here are some ways that modern schools are gamifying their classrooms.
- Gamification for grading
A number of schools include a system where instead of grading and giving marks, students can earn badges, or points for themselves, or their class for submitting assignments, etc.
As children complete tasks sheets, they get points and badges to track their progress as well as encourage perseverance. It is important to add value to the badges like bonus points, skill levels, etc. to make it more interesting. This makes each assignment and test feel more rewarding, rather than daunting for children.
- Include educational video games in your curriculum
The use of educational video games for practicing math and languages can help in building student interest and engaging them in the class. The use of games allows students to fail, overcome and persevere as well as control their choices. It makes learning a lot of fun for children and increases motivation through engagement.
Gamification in the classroom allows educators to creatively change up the regular routine of the students and make them more energetic and engaged at school. Games play an outstanding role in exciting students about a topic as well as building their confidence. However, a delicate balance needs to be maintained. Games are only a part of an overall toolbox and not a replacement for the full curriculum. The students should continue to put effort into learning.
- Leader boards
Another way that modern schools can gamify their classrooms is by adding a leader board. Students love to see their name on the leader board, and it has been found that tournaments incentivize students to learn the material and practice. Students can take part in quizzes etc. and earn points. This makes it much more interesting for the students.
- Implement a class wide rewards system
Modern schools can encourage camaraderie among students by setting up a rewards system where students achieve points as a team. Like, the class teacher can set a goal of 80% of the class passing an exam. When the class achieves that goal, as a reward the entire class gets bonus points or even a party. This way the students are encouraged to learn together instead of competing and the students who are high-achievers will also be willing to help those around them.
In education, results from technology learning tools like collaborative in-class games are astounding. A combination of tech-enabled games and activities, for both classroom and home, can help struggling students improve their test scores and understanding. Educational games can also help students see growth as well as track their progress.
- Gamification for problem solving
In today’s world, students need to spend time learning how to handle real world problems. What they learn in school today, could become totally obsolete in five years. In the real world, you need to learn to do problem solving and adapt and learn along the way. Most modern schools provide students an opportunity to learn how to think. A healthy dose of competition and the satisfaction of beating a level, can encourage students to be curious, think critically and collaborate with one another.
These skills are especially needed in today’s world. It is imperative to provide students with every opportunity to practice analysing information, instead of regurgitating it. Simple light-hearted games allow learners a safe space to fail, as well as encourage them to actively consider and retain information in a way that is engaging and motivating.
Swarnprastha, a top school in Sonepat, follows the learning philosophy of D.E.C.A which means Discover, Explore, Connect and Apply model. The philosophy is based on decades of research and analysis and helps to bring the best in children and equip them with the necessary skills to achieve success in their preferred path.The school has also signed an MoU with MICROSOFT to establish Microsoft Imagine Academy at its campus that allows students, teachers, and staff to draw all benefits from digital skills.